Doctor Strange

In my opinion, Doctor Strange was a fantastic movie. I believe the special effects were unbelievable and so I decided to take a closer look at how that was made possible.

Talks about 3D fractal simulation and time travel effects.

From ‘Inception’ To M.C. Escher, ‘Doctor Strange’ VFX Supervisors Lay Out Their Visual Inspirations

Visual effects breakdown

http://www.radiotimes.com/news/2017-02-20/how-doctor-strange-created-its-mindblowing-time-travel-scenes/

http://www.indiewire.com/2017/03/doctor-strange-visual-effects-vfx-breakdown-video-benedict-cumberbatch-1201789912/

Advertisements

Houdini

I decided to look into what kind of special effects can be achieved with Houdini and how that compares to Maya and After Effects. It looks like a great software to learn to use, so I am planning to get it and do some testing on it.

http://lesterbanks.com/2016/04/create-volume-trails-houdini/

http://lesterbanks.com/2015/12/39170/

https://www.sidefx.com/products/houdini-apprentice/

Houdini tutorials:

http://www.creativebloq.com/how-to/10-top-houdini-tutorials

Getting started

Useful articles for getting started on this project.

 

Fantastic beasts and where to find them tips

http://www.cartoonbrew.com/feature-film/tips-tricks-creating-fantastic-beasts-artists-fantastic-beasts-find-145710.html

Real time rendering of simulations and watercolour stylised animation

http://www.cartoonbrew.com/vr/siggraph-2017-preview-real-time-projects-animation-vr-gaming-152344.html

Useful articles on VR in different projects

http://www.cartoonbrew.com/vr

Tron Legacy effects

http://infosthetics.com/archives/2011/04/behind_the_screen_of_the_infographic_effects_in_tron_legacy.html

Prometheus behind the scenes VFX

https://www.fxguide.com/featured/prometheus-rebuilding-hallowed-vfx-space/

Special effects on inFAMOUS: Second Son

https://www.fxguide.com/featured/art-directing-effects-for-infamous-second-son/

The Big Rush

These are the final renders I put together in order to convey the narrative we agreed on. We decided not to use the textured/uv mapped version for this video, because the rendering time was ridiculously high when we included all of our textured assets.

A big rush indeed.

 

Music composed by Paul Halley. I was lucky to have a friend show me a short animation called The Maker which used a different song of the same composer as soundtrack. It immediately made me think of our project so I incorporated a similar sound.

Song Autumn available to listen on YouTube.